Port Skyline kills people.
4 posters
Page 1 of 1
Port Skyline kills people.
Well, I did a race at Port Skyline with the AI Strength to 110% with 14 laps with the COT mod. 41 cars were in the race. Only one finished the race. A whole quarter of the cars flipped, while the others blew a motor or they kept crashing into the last turn. Did I forget to mention there was cautions? Oh yeah, on the last restart there were two cars, duel style. The 07 retired on the last turn on the final lap, lol. Basically it was a Last Man Standing competition.
Last edited by BugattiNightRide on May 9th 2016, 7:11 pm; edited 1 time in total
BugattiNightRide- Race Winner
- Posts : 329
Join date : 2016-05-05
Age : 123
Location : Mars.
Re: Port Skyline kills people.
BugattiNightRide wrote:Well, I did a race at Port Skyline with the AI Strength to 110% with 14 laps with the COT mod. 41 cars were in the race. Only one finished the race. A whole quarter of the cars flipped, while the others blew a motor or they kept crashing into last the last turn. Did I forget to mention there was cautions? Oh yeah, on the last restart there were two cars, duel style. The 07 retired on the last turn on the final lap, lol. Basically it was a Last Man Standing competition.
I re-did the ini's for the track to prevent this from happening. I also run a custom version that had some geometry edits to it. If the track gives me problems, I always turn it down from 110% to something a bit less!
f1fan- Admin
- Posts : 1852
Join date : 2015-11-03
Age : 28
Location : Bowling Green, Ohio
Re: Port Skyline kills people.
f1fan wrote:BugattiNightRide wrote:Well, I did a race at Port Skyline with the AI Strength to 110% with 14 laps with the COT mod. 41 cars were in the race. Only one finished the race. A whole quarter of the cars flipped, while the others blew a motor or they kept crashing into last the last turn. Did I forget to mention there was cautions? Oh yeah, on the last restart there were two cars, duel style. The 07 retired on the last turn on the final lap, lol. Basically it was a Last Man Standing competition.
I re-did the ini's for the track to prevent this from happening. I also run a custom version that had some geometry edits to it. If the track gives me problems, I always turn it down from 110% to something a bit less!
Interesting..
BugattiNightRide- Race Winner
- Posts : 329
Join date : 2016-05-05
Age : 123
Location : Mars.
Re: Port Skyline kills people.
The key to making a lot of tracks work are just by playing with their Ini's. Who'd have believed that at one time, Road Atlanta was boring.
f1fan- Admin
- Posts : 1852
Join date : 2015-11-03
Age : 28
Location : Bowling Green, Ohio
yee
f1fan wrote:The key to making a lot of tracks work are just by playing with their Ini's. Who'd have believed that at one time, Road Atlanta was boring.
lol TruMoo.
BugattiNightRide- Race Winner
- Posts : 329
Join date : 2016-05-05
Age : 123
Location : Mars.
Re: Port Skyline kills people.
BugattiNightRide wrote:f1fan wrote:The key to making a lot of tracks work are just by playing with their Ini's. Who'd have believed that at one time, Road Atlanta was boring.
lol TruMoo.
Got any TruMoo?
Persona40- Champion
- Posts : 544
Join date : 2015-11-06
Age : 27
Location : Ghost Planet
Re: Port Skyline kills people.
Persona40 wrote:BugattiNightRide wrote:f1fan wrote:The key to making a lot of tracks work are just by playing with their Ini's. Who'd have believed that at one time, Road Atlanta was boring.
lol TruMoo.
Got any TruMoo?
Mg that was so good lol
BugattiNightRide- Race Winner
- Posts : 329
Join date : 2016-05-05
Age : 123
Location : Mars.
Re: Port Skyline kills people.
Always take out the line modifier. It makes people stay in a line and before you know it you got a Nazi German Army type line. That's all I change tho that is consistent with every trackf1fan wrote:The key to making a lot of tracks work are just by playing with their Ini's. Who'd have believed that at one time, Road Atlanta was boring.
Hsuorttocs- I Like To Post A Lot
- Posts : 1717
Join date : 2016-04-12
Age : 23
Location : STALKR
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|